- LOD0 - (triangles 29414) / (points 17869)
- LOD1 - (triangles 17141) / (points 12506)
- LOD2 - (triangles 9551) / (points 8246)
- LOD3 - (triangles 4692) / (points 4937)
- LOD4 - (triangles 270) / (points 191)
Low-poly 3D model Crane with LODs and Animations
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emissive, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- ontains 5 LODs
- Linked/Rigged (pivots apart) and animated
- Animated:Keys (Used shape animation)
- Cabin_Turn_RIGHT(0 - 100 frame - one rotation)
- Cabin_Turn_LEFT(110 - 210 frame - one rotation)
- Cable_Dangle_RightTurn(220 frame - max. amplitude, 440 frame - quiet)
- Cable_Dangle_LeftTurn(450 frame - max. amplitude, 670 frame - quiet)
- Cable_UP(680 frame - max. down, 880 frame - max. up) + Shape animation for cable
- Cable_Down(890 frame - max. up, 1090 frame - max. downs) + Shape animation for cable
- Wheels_Move_FORVARD(1100 - 1200 frame - one rotation)
- Wheels_Move_BACK(1210 - 1310 frame - one rotation)
- Portal_Lift(1320 - 1680 frame - one rotation) + Shape animation for cable
- All pictures (previews) REALTIME rendering
- Textures:
- Crane_STOTHERT&PITT_Albedo_vr3.png- 4096x4096
- Crane_STOTHERT&PITT_Gloss_vr3.png- 4096x4096
- Crane_STOTHERT&PITT_Specular_vr3.png- 4096x4096
- Crane_STOTHERT&PITT_AmbientOcclusion.png- 4096x4096
- Crane_STOTHERT&PITT_NormalMap.png- 4096x4096
- Crane_STOTHERT&PITT_Emission.png- 4096x4096
- Crane_STOTHERT&PITT_Opasity.png- 4096x4096
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.