- LOD0 - (triangles 40341) / (points 24049)
- LOD1 - (triangles 20276) / (points 12359)
- LOD2 - (triangles 9209) / (points 5779)
- LOD3 - (triangles 1517) / (points 797)
- LOD4 - (triangles 384) / (points 228)
Low-poly (game-ready) 3D model Building with LODs
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Textures for WINTER
- Contains 5 LODs
- All pictures (previews) REALTIME rendering
- Textures:
For Buinding
- MSK_House_Building23_AlbedoS.png - 4096x4096
- MSK_House_Building23_AlbedoM.png - 4096x4096
- MSK_House_Building23_AmbientOcclusion.png - 4096x4096
- MSK_House_Building23_NormalMap.png - 4096x4096
- MSK_House_Building23_Roughness.png - 4096x4096
- MSK_House_Building23_Gloss.png - 4096x4096
- MSK_House_Building23_Specular.png - 4096x4096
- MSK_House_Building23_Metallic.png - 4096x4096
- MSK_House_Building23_Emission.png - 4096x4096 (Night)
For Fence
- MSK_House_Building23_fence_Albedo.png - 2048x2048
- MSK_House_Building23_fence_AmbientOcclusion.png- 2048x2048
- MSK_House_Building23_fence_NormalMap.png - 2048x2048
- MSK_House_Building23_fence_Roughness.png - 2048x2048
- MSK_House_Building23_fence_Gloss.png - 2048x2048
- MSK_House_Building23_fence_Specular.png - 2048x2048
- MSK_House_Building23_fence_Metallic.png - 2048x2048
- MSK_House_Building23_fence_Emission.png - 2048x2048
- MSK_House_Building23_fence_Opasity.png - 2048x2048
- Pack For WINTER
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.
MSK Building 23 airbus
| Author: | TivSol |
| Download size: | 277.49 MB |
Include formats:
| Other: | 277.49 MB |
| License: Extended Use License |
| PBR: Yes |
| Textures: Yes |
| Materials: No |
| UV Layers: Yes |
| Vertex colors: No |
| Animations: No |
| Rigged geometries: Yes |
| Morph geometries: No |
| Scale transformations: No |
| Print ready: No |
| Game Ready: Yes |
| Photorealistic: Yes |
| AI Training: No |

































































