- LOD0 - (triangles 3567) / (vertices 3053)
- LOD1 - (triangles 2114) / (vertices 1971)
- LOD2 - (triangles 507) / (vertices 410)
Low-poly (game-ready) 3D model Building with LODs
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Emission) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Contains 3 LODs
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering
- Textures:
- OneCanadaSquare_AlbedoS.png - 4096x4096
- OneCanadaSquare_AlbedoM.png - 4096x4096
- OneCanadaSquare_AmbientOcclusion.png - 4096x4096
- OneCanadaSquare_NormalMap.png - 4096x4096
- OneCanadaSquare_Roughness.png - 4096x4096
- OneCanadaSquare_Gloss.png - 4096x4096
- OneCanadaSquare_Specular.png - 4096x4096
- OneCanadaSquare_Metallic.png - 4096x4096
- OneCanadaSquare_Emission.png - 4096x4096 (Night)
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.























































