- LOD0 - (triangles 1842) / (vertices 1460)
- LOD1 - (triangles 856) / (vertices 718)
- LOD2 - (triangles 250) / (vertices 201)
Low-poly (game-ready) 3D model Building with LODs
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Emission) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Contains 3 LODs
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering
- Textures:
- 8CanadaSquare(HSBC)_AlbedoS.png - 4096x4096
- 8CanadaSquare(HSBC)_AlbedoM.png - 4096x4096
- 8CanadaSquare(HSBC)_AmbientOcclusion.png - 4096x4096
- 8CanadaSquare(HSBC)_NormalMap.png - 4096x4096
- 8CanadaSquare(HSBC)_Roughness.png - 4096x4096
- 8CanadaSquare(HSBC)_Gloss.png - 4096x4096
- 8CanadaSquare(HSBC)_Specular.png - 4096x4096
- 8CanadaSquare(HSBC)_Metallic.png - 4096x4096
- 8CanadaSquare(HSBC)_Emission.png - 4096x4096 (Night)
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.



















































