- LOD0 - (triangles 3860) / (vertices 2468)
- LOD1 - (triangles 2446) / (vertices 1629)
- LOD2 - (triangles 1001) / (vertices 878)
- LOD3 - (triangles 262) / (vertices 259)
Low-poly (game-ready) 3D model Building with LODs
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Emission) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Contains 4 LODs
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering
- Textures:
- 15CanadaSquare_30NorthColonnade_AlbedoS.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_AlbedoM.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_AmbientOcclusion.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_NormalMap.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_Roughness.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_Gloss.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_Specular.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_Metallic.png - 4096x4096
- 15CanadaSquare_30NorthColonnade_Emission.png - 4096x4096 (Night)
If you have questions about my models or need any kind of help, feel free to contact me and ill do my best to help you.

























































